{"data":{"id":"36156","slug":"jungle-temple-and-stone-city-wall-torch-1b6cffc8","title":"Wall Torch (Jungle Temple and Stone City)","summary":"Free 3D model of a stone wall torch bracket: a carved limestone corbel carrying a pitch bowl on a timber shaft, 1.2 m tall.","description":"Free 3D model of a stone wall torch bracket: a carved limestone corbel carrying a pitch bowl on a timber shaft, 1.2 m tall. Dimensions 0.30 by 0.96 by 0.57 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Set against a wall face with the bowl towards +Z. The fire is geometry and material only, with no emissive flame, particles or punctual light. Stone city palette: weathered pale limestone and darker andesite, red ochre stucco, moss stain, two greens of rainforest foliage, bark, cut timber, fibre rope, sun bleached canvas, black obsidian and jade green water. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/jungle-temple-and-stone-city-wall-torch-1b6cffc8","cdnUrl":"https://cdn.3dassets.dev/assets/36156/v1/model.glb","downloadUrl":"https://3dassets.dev/download/jungle-temple-and-stone-city-wall-torch-1b6cffc8","thumbnailUrl":"https://cdn.3dassets.dev/assets/36156/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36156/v1/poster.webp","blurhash":"U88qEF9G00~p8{xu-;D*00%L_3D*?uM{D%%M","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":86428,"triangles":840,"vertices":775,"meshes":4,"materials":4,"textures":2,"animations":[],"boundingBox":{"min":[-0.14999249622907448,0,-0.000008619719410324356],"max":[0.14999249622907448,0.9618870529308963,0.5699999928474426]},"sizeMeters":[0.3,0.962,0.57],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T19:56:40.052Z","updatedAt":"2026-09-11T19:56:40.210Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36156/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WallTorchJungleTempleAndStoneCity(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36156/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36156/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36156/v1/model.glb\" alt=\"Wall Torch (Jungle Temple and Stone City)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36156/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36156/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}