{"data":{"id":"36112","slug":"jungle-temple-and-stone-city-jungle-floor-tile-d6b0a326","title":"Jungle Floor Tile (Jungle Temple and Stone City)","summary":"Free 3D model of a 3 m jungle floor tile: leaf litter and moss over broken ground with ferns and surface roots, matching the plaza tiles edge for edge.","description":"Free 3D model of a 3 m jungle floor tile: leaf litter and moss over broken ground with ferns and surface roots, matching the plaza tiles edge for edge. Dimensions 3.19 by 0.31 by 3.18 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: west (plaza) at (-1.50, 0.00, 0.00) facing (-1, 0, 0); east (plaza) at (1.50, 0.00, 0.00) facing (1, 0, 0); south (plaza) at (0.00, 0.00, -1.50) facing (0, 0, -1); north (plaza) at (0.00, 0.00, 1.50) facing (0, 0, 1). Modular on the pack 3 m grid with the same ports as the paving tiles, so the plaza can run out into the trees with no seam. Surface height 0.14 m. Stone city palette: weathered pale limestone and darker andesite, red ochre stucco, moss stain, two greens of rainforest foliage, bark, cut timber, fibre rope, sun bleached canvas, black obsidian and jade green water. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/jungle-temple-and-stone-city-jungle-floor-tile-d6b0a326","cdnUrl":"https://cdn.3dassets.dev/assets/36112/v1/model.glb","downloadUrl":"https://3dassets.dev/download/jungle-temple-and-stone-city-jungle-floor-tile-d6b0a326","thumbnailUrl":"https://cdn.3dassets.dev/assets/36112/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36112/v1/poster.webp","blurhash":"U36[BM-U01H]tkozi_aL00J7~oyBHtRPcDk;","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":166736,"triangles":2996,"vertices":3922,"meshes":5,"materials":5,"textures":3,"animations":[],"boundingBox":{"min":[-1.5992646217346191,-0.00008621460300518163,-1.582592487335205],"max":[1.5941999519435575,0.3056028127534087,1.595677137374878]},"sizeMeters":[3.193,0.306,3.178],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T19:56:06.046Z","updatedAt":"2026-09-11T19:56:06.278Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36112/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function JungleFloorTileJungleTempleAndStoneCity(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36112/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36112/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36112/v1/model.glb\" alt=\"Jungle Floor Tile (Jungle Temple and Stone City)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36112/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36112/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}