{"data":{"id":"36425","slug":"izakaya-alley-and-ramen-shop-ramen-counter-module-2641b171","title":"Ramen Counter Module (Izakaya Alley and Ramen Shop)","summary":"A 2 m module of ramen bar counter: a dark timber carcass, a 620 mm timber top with a bullnose lip, a recessed kick, a tubular foot rail on the customer side and a steel put up rail on the cook side. Ports at both ends chain a counter of any length.","description":"A 2 m module of ramen bar counter: a dark timber carcass, a 620 mm timber top with a bullnose lip, a recessed kick, a tubular foot rail on the customer side and a steel put up rail on the cook side. Ports at both ends chain a counter of any length. Overall 2.000 x 1.020 x 0.880 m (X x Y x Z), metre units, +Y up, +Z forward. Resting on y=0. Connectors: start (counter), end (counter). Izakaya Alley and Ramen Shop / izakaya-std-v1: worn tarmac and grey render, warm and dark stained timber, brushed steel, charcoal ironwork, glass, and indigo, vermilion and cream for the noren, the lanterns and the signs, with embedded procedural concrete and timber maps and no custom shaders. Every sign face, noren, lantern, can, bottle, keg, crate and machine front is blank or carries invented abstract shapes: there is no lettering anywhere in this pack, in any script, and nothing copies a real trader, brand or product. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/izakaya-alley-and-ramen-shop-ramen-counter-module-2641b171","cdnUrl":"https://cdn.3dassets.dev/assets/36425/v1/model.glb","downloadUrl":"https://3dassets.dev/download/izakaya-alley-and-ramen-shop-ramen-counter-module-2641b171","thumbnailUrl":"https://cdn.3dassets.dev/assets/36425/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36425/v1/poster.webp","blurhash":"U99?8%$f5mW;}s#+NcI;E2w{aJJ89]-ps8JA","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":25740,"triangles":156,"vertices":360,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-1,-0.000025646276795909806,-0.4099853499233586],"max":[1,1.0200503543485424,0.4699853523075444]},"sizeMeters":[2,1.02,0.88],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T20:44:32.661Z","updatedAt":"2026-09-11T20:44:32.778Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36425/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RamenCounterModuleIzakayaAlleyAndRamenShop(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36425/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36425/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36425/v1/model.glb\" alt=\"Ramen Counter Module (Izakaya Alley and Ramen Shop)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36425/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36425/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}