{"data":{"id":"36443","slug":"izakaya-alley-and-ramen-shop-floor-cushion-91dad15a","title":"Floor Cushion (Izakaya Alley and Ramen Shop)","summary":"A 560 mm square indigo floor cushion with a piped cream edge and a tuft at each corner, 110 mm thick. Four of them fit round a low table. Static geometry; the origin is at the centre of the footprint.","description":"A 560 mm square indigo floor cushion with a piped cream edge and a tuft at each corner, 110 mm thick. Four of them fit round a low table. Static geometry; the origin is at the centre of the footprint. Overall 0.560 x 0.113 x 0.560 m (X x Y x Z), metre units, +Y up, +Z forward. Resting on y=0. Izakaya Alley and Ramen Shop / izakaya-std-v1: worn tarmac and grey render, warm and dark stained timber, brushed steel, charcoal ironwork, glass, and indigo, vermilion and cream for the noren, the lanterns and the signs, with embedded procedural concrete and timber maps and no custom shaders. Every sign face, noren, lantern, can, bottle, keg, crate and machine front is blank or carries invented abstract shapes: there is no lettering anywhere in this pack, in any script, and nothing copies a real trader, brand or product. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/izakaya-alley-and-ramen-shop-floor-cushion-91dad15a","cdnUrl":"https://cdn.3dassets.dev/assets/36443/v1/model.glb","downloadUrl":"https://3dassets.dev/download/izakaya-alley-and-ramen-shop-floor-cushion-91dad15a","thumbnailUrl":"https://cdn.3dassets.dev/assets/36443/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36443/v1/poster.webp","blurhash":"U47n%:%j00NH%hWTV=og00Mu%jf49Es=W@M{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":7808,"triangles":132,"vertices":312,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.2800000011920929,0.00000320391132429404,-0.2800000011920929],"max":[0.2800000011920929,0.11299799812509875,0.2800000011920929]},"sizeMeters":[0.56,0.113,0.56],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T20:44:46.051Z","updatedAt":"2026-09-11T20:44:46.182Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36443/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FloorCushionIzakayaAlleyAndRamenShop(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36443/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36443/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36443/v1/model.glb\" alt=\"Floor Cushion (Izakaya Alley and Ramen Shop)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36443/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36443/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}