{"data":{"id":"34842","slug":"indoor-market-hall-and-traders-hall-clock-on-bracket-f59f5cf2","title":"Hall clock on a bracket (Indoor Market Hall and Traders)","summary":"The clock the whole hall trades by: a double sided dial in a moulded cast iron case on a scrolled bracket arm and a wall plate, with blank faces, twelve markers and a pair of hands on each side. No figures and no maker name.","description":"The clock the whole hall trades by: a double sided dial in a moulded cast iron case on a scrolled bracket arm and a wall plate, with blank faces, twelve markers and a pair of hands on each side. No figures and no maker name. Dimensions 1.05 by 1.39 by 0.17 m (X by Y by Z). Metre units, +Y up, customer or aisle side toward +Z, resting on y=0. The wall plate rests at y=0, so place the model at the height the bracket is fixed at: 2.2 m above the floor reads correctly against a 4 m wall. Every fascia, sign, board and label is blank: no market, shop, brand or trader name appears anywhere in this pack. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/indoor-market-hall-and-traders-hall-clock-on-bracket-f59f5cf2","cdnUrl":"https://cdn.3dassets.dev/assets/34842/v1/model.glb","downloadUrl":"https://3dassets.dev/download/indoor-market-hall-and-traders-hall-clock-on-bracket-f59f5cf2","thumbnailUrl":"https://cdn.3dassets.dev/assets/34842/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/34842/v1/poster.webp","blurhash":"U77_Zeog00ni_NRP4n%g00V@~qkX00tR~qIB","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"historical","title":"Historical"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":46416,"triangles":1082,"vertices":2364,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.1299785876296301,0,-0.08596140791834535],"max":[0.9199786090873022,1.3875356912612915,0.08596140791834535]},"sizeMeters":[1.05,1.388,0.172],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T10:19:15.267Z","updatedAt":"2026-09-11T10:19:15.384Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/34842/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HallClockOnABracketIndoorMarketHallAndTraders(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/34842/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/34842/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/34842/v1/model.glb\" alt=\"Hall clock on a bracket (Indoor Market Hall and Traders)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/34842/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/34842/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}