{"data":{"id":"36555","slug":"indian-bazaar-street-and-temple-vending-barrow-29fb0369","title":"Vending Barrow (Indian Bazaar Street and Temple)","summary":"The two wheeled barrow a hawker trades from: a slatted timber tray on a frame with a shelf under it, long handles with a prop leg, 760 mm spoked wheels, and two crates of produce on the deck. 1.6 x 0.76 x 2.2 m. Both wheels roll on their own axles.","description":"The two wheeled barrow a hawker trades from: a slatted timber tray on a frame with a shelf under it, long handles with a prop leg, 760 mm spoked wheels, and two crates of produce on the deck. 1.6 x 0.76 x 2.2 m. Both wheels roll on their own axles. Overall 1.691 x 1.092 x 1.625 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Named nodes on their own pivots: wheel-l and wheel-r on the axle. Indian Bazaar Street and Temple / bazaar-std-v1: painted plaster, grey stone, timber, galvanised steel, brass, terracotta and the saffron, teal, crimson, green and jute colours of the street, with embedded procedural painted, concrete and timber maps and no custom shaders. Every sign face, shutter, hoarding and painted panel is blank or carries abstract bands: there is no lettering in any script, no brand, no logo and no number plate anywhere in this pack, and no people or animals. Rigid node-transform clips: roll. No skinning. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/indian-bazaar-street-and-temple-vending-barrow-29fb0369","cdnUrl":"https://cdn.3dassets.dev/assets/36555/v1/model.glb","downloadUrl":"https://3dassets.dev/download/indian-bazaar-street-and-temple-vending-barrow-29fb0369","thumbnailUrl":"https://cdn.3dassets.dev/assets/36555/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36555/v1/poster.webp","blurhash":"U28f_x~A01.T@?-So~9G009Z}TI92_E+$d?u","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":59604,"triangles":1288,"vertices":3059,"meshes":8,"materials":5,"textures":1,"animations":["roll"],"boundingBox":{"min":[-0.84550674223857,4.768371586472142e-9,-1.154707431793213],"max":[0.84550674223857,1.0923928261477633,0.470490427798237]},"sizeMeters":[1.691,1.092,1.625],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T22:07:47.865Z","updatedAt":"2026-09-11T22:07:47.979Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36555/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function VendingBarrowIndianBazaarStreetAndTemple(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/36555/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36555/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36555/v1/model.glb\" alt=\"Vending Barrow (Indian Bazaar Street and Temple)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36555/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36555/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}