{"data":{"id":"36538","slug":"indian-bazaar-street-and-temple-offering-tray-62b67939","title":"Offering Tray (Indian Bazaar Street and Temple)","summary":"A 640 mm brass tray with a rolled rim, as it is left at a shrine: a small bowl, a ring of orange and red flower heads and two pinches of coloured powder on it. 170 mm tall to the flowers. Static; the loose contents are modelled as one solid with the tray.","description":"A 640 mm brass tray with a rolled rim, as it is left at a shrine: a small bowl, a ring of orange and red flower heads and two pinches of coloured powder on it. 170 mm tall to the flowers. Static; the loose contents are modelled as one solid with the tray. Overall 0.640 x 0.160 x 0.624 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Indian Bazaar Street and Temple / bazaar-std-v1: painted plaster, grey stone, timber, galvanised steel, brass, terracotta and the saffron, teal, crimson, green and jute colours of the street, with embedded procedural painted, concrete and timber maps and no custom shaders. Every sign face, shutter, hoarding and painted panel is blank or carries abstract bands: there is no lettering in any script, no brand, no logo and no number plate anywhere in this pack, and no people or animals. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/indian-bazaar-street-and-temple-offering-tray-62b67939","cdnUrl":"https://cdn.3dassets.dev/assets/36538/v1/model.glb","downloadUrl":"https://3dassets.dev/download/indian-bazaar-street-and-temple-offering-tray-62b67939","thumbnailUrl":"https://cdn.3dassets.dev/assets/36538/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36538/v1/poster.webp","blurhash":"UAAmO}xt03n~-oj@NHj[00M|~Aa}4;az%1WV","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":29008,"triangles":544,"vertices":1375,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.3199999928474426,-0.000002284231546662019,-0.311991936139935],"max":[0.3199999928474426,0.15960357524812718,0.311991936139935]},"sizeMeters":[0.64,0.16,0.624],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T22:07:36.059Z","updatedAt":"2026-09-11T22:07:36.176Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36538/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OfferingTrayIndianBazaarStreetAndTemple(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36538/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36538/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36538/v1/model.glb\" alt=\"Offering Tray (Indian Bazaar Street and Temple)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36538/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36538/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}