{"data":{"id":"36576","slug":"indian-bazaar-street-and-temple-hoarding-frame-46b61083","title":"Blank Hoarding Frame (Indian Bazaar Street and Temple)","summary":"A 4 m roadside hoarding with nothing on it: two braced steel posts, a framed board 4 x 1.8 m carrying a blank painted panel with two abstract colour bands, and diagonal bracing behind. 3.4 m to the top. No text, logo or image; paint your own on the panel.","description":"A 4 m roadside hoarding with nothing on it: two braced steel posts, a framed board 4 x 1.8 m carrying a blank painted panel with two abstract colour bands, and diagonal bracing behind. 3.4 m to the top. No text, logo or image; paint your own on the panel. Overall 4.000 x 3.455 x 1.199 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Indian Bazaar Street and Temple / bazaar-std-v1: painted plaster, grey stone, timber, galvanised steel, brass, terracotta and the saffron, teal, crimson, green and jute colours of the street, with embedded procedural painted, concrete and timber maps and no custom shaders. Every sign face, shutter, hoarding and painted panel is blank or carries abstract bands: there is no lettering in any script, no brand, no logo and no number plate anywhere in this pack, and no people or animals. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/indian-bazaar-street-and-temple-hoarding-frame-46b61083","cdnUrl":"https://cdn.3dassets.dev/assets/36576/v1/model.glb","downloadUrl":"https://3dassets.dev/download/indian-bazaar-street-and-temple-hoarding-frame-46b61083","thumbnailUrl":"https://cdn.3dassets.dev/assets/36576/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36576/v1/poster.webp","blurhash":"UHDS?zM{00of~q%MD%D%9G%LjXRQ9G%M%LIU","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":64104,"triangles":244,"vertices":546,"meshes":5,"materials":5,"textures":2,"animations":[],"boundingBox":{"min":[-2,-0.00007394675889504931,-0.21006867455462785],"max":[2,3.4554758441893147,0.9895865196197798]},"sizeMeters":[4,3.456,1.2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T22:08:01.669Z","updatedAt":"2026-09-11T22:08:01.767Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36576/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BlankHoardingFrameIndianBazaarStreetAndTemple(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36576/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36576/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36576/v1/model.glb\" alt=\"Blank Hoarding Frame (Indian Bazaar Street and Temple)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36576/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36576/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}