{"data":{"id":"36222","slug":"imperial-china-palace-and-garden-walled--b51639b8-starter-scene","title":"Walled palace courtyard and lotus garden (Imperial China Palace and Garden)","summary":"A complete walled palace court laid from 4 m paving on a 32 m square plot. The double eaved ceremonial hall stands on its stone terrace at the head of the court with a bronze cauldron on each side of the steps, the gate tower closes the south wall on the axis with a pair of...","description":"A complete walled palace court laid from 4 m paving on a 32 m square plot. The double eaved ceremonial hall stands on its stone terrace at the head of the court with a bronze cauldron on each side of the steps, the gate tower closes the south wall on the axis with a pair of guardian lions and two banners in front of it, and covered walkways run down both sides. West of the axis is the lotus pond: four water modules inside a coping of edge runs, an open pavilion on stone piles with a tea table, cushions and a zither on its deck, an arched stone bridge over the water, floating lanterns and lotus. East of it is the garden, with a rockery, a plum tree in blossom, bamboo, a scholar rock, peonies, a bonsai, a stone bench, stepping stones and standing lanterns, divided from the training yard by an internal wall with a moon gate in it. A raised terrace beside the pond carries the seat of state, and a columned garden shelter in the north east corner holds the altar table and the brazier. Every motif in the scene is invented and no surface carries characters of any script.","status":"published","url":"https://3dassets.dev/assets/imperial-china-palace-and-garden-walled--b51639b8-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/36222/v1/model.glb","downloadUrl":"https://3dassets.dev/download/imperial-china-palace-and-garden-walled--b51639b8-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/36222/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36222/v1/poster.webp","blurhash":"UEECant801xZD$Rkogt600Rj?FRj?dxtxrRk","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"historical","title":"Historical"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":2876988,"triangles":116208,"vertices":133850,"meshes":232,"materials":12,"textures":0,"animations":[],"boundingBox":{"min":[-16,-0.6000781345368159,-16],"max":[16,12.509885779290661,16.600256294167597]},"sizeMeters":[32,13.11,32.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T20:02:04.577Z","updatedAt":"2026-09-11T20:02:04.675Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36222/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WalledPalaceCourtyardAndLotusGardenImperialChinaPalaceAndGarden(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36222/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36222/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36222/v1/model.glb\" alt=\"Walled palace courtyard and lotus garden (Imperial China Palace and Garden)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36222/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36222/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}