{"data":{"id":"33699","slug":"ice-hockey-arena-and-locker-room-boards-panel-corner-ed64e815","title":"Dasher Board Corner, 2 m Radius (Ice Hockey Arena and Locker Room)","summary":"A rink corner struck on a 2 m radius from eight short dasher segments, filling one 2 m module square, so a run turns through 90 degrees with no gap. The ice side is the concave face.","description":"A rink corner struck on a 2 m radius from eight short dasher segments, filling one 2 m module square, so a run turns through 90 degrees with no gap. The ice side is the concave face. Its ends sit on the straight panels grid: board-left faces +Z at the -X end and board-right faces +X at the -Z end. Metre units, +Y up, the ice or user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/ice-hockey-arena-and-locker-room-boards-panel-corner-ed64e815","cdnUrl":"https://cdn.3dassets.dev/assets/33699/v1/model.glb","downloadUrl":"https://3dassets.dev/download/ice-hockey-arena-and-locker-room-boards-panel-corner-ed64e815","thumbnailUrl":"https://cdn.3dassets.dev/assets/33699/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/33699/v1/poster.webp","blurhash":"UFEMOIt7IV%M.Aj]MxbH00WBxUIU8^ax%Ne.","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":73492,"triangles":1792,"vertices":3880,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.0873789379480803,0.00001837792902825708,-1.0641969442367554],"max":[1.0085725784301758,1.0699842358729108,1.0085725784301758]},"sizeMeters":[2.096,1.07,2.073],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T03:54:18.856Z","updatedAt":"2026-09-11T03:54:18.956Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/33699/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DasherBoardCorner2MRadiusIceHockeyArenaAndLockerRoom(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/33699/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/33699/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/33699/v1/model.glb\" alt=\"Dasher Board Corner, 2 m Radius (Ice Hockey Arena and Locker Room)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/33699/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/33699/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}