{"data":{"id":"10431","slug":"hotel-and-resort-operations-corridor-wall-module-910e12f4","title":"Corridor wall module (Hotel and Resort Operations)","summary":"A 1.2 m corridor wall module, 2.7 m tall and 120 mm thick: a papered field above a timber dado rail, deep skirting and a wall uplighter with a lit lens.","description":"A 1.2 m corridor wall module, 2.7 m tall and 120 mm thick: a papered field above a timber dado rail, deep skirting and a wall uplighter with a lit lens. Metre units, +Y up, the user side toward +Z, resting on y=0. Connectors run-left and run-right of type corridor-run. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/hotel-and-resort-operations-corridor-wall-module-910e12f4","cdnUrl":"https://cdn.3dassets.dev/assets/10431/v2/model.glb","downloadUrl":"https://3dassets.dev/download/hotel-and-resort-operations-corridor-wall-module-910e12f4","thumbnailUrl":"https://cdn.3dassets.dev/assets/10431/v2/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/10431/v2/poster.webp","blurhash":"U7EyVv-;009F_N%MDi9F00M|_4%L%Mt7IUIU","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":26496,"triangles":484,"vertices":1452,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.6000000238418579,-0.000021382825696969476,-0.059942379665076165],"max":[0.6000000238418579,2.700000047683716,0.20900013782566035]},"sizeMeters":[1.2,2.7,0.269],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-06T14:34:45.882Z","updatedAt":"2026-09-07T11:57:21.730Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/10431/v2/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CorridorWallModuleHotelAndResortOperations(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/10431/v2/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/10431/v2/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/10431/v2/model.glb\" alt=\"Corridor wall module (Hotel and Resort Operations)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/10431/v2/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/10431/v2/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}