{"data":{"id":"25955","slug":"hotel-and-resort-operations-breakfast-buffet-and-banqu-175b5ce3","title":"Breakfast Buffet and Banquet Layout (Hotel and Resort Operations)","summary":"A breakfast and function room backed by a partition wall: a servery run of hot and cold buffet counters turning a corner, dressed with chafing dishes, a cereal dispenser, a juice dispenser, a conveyor toaster, a plate dispenser and a live egg station, with a coffee station...","description":"A breakfast and function room backed by a partition wall: a servery run of hot and cold buffet counters turning a corner, dressed with chafing dishes, a cereal dispenser, a juice dispenser, a conveyor toaster, a plate dispenser and a live egg station, with a coffee station alongside. In front are two dressed banquet round tables with stacking chairs and place settings, an undressed round table with a chair trolley, two four-cover restaurant tables, a condiment station, and a staged head table with a lectern on a riser. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/hotel-and-resort-operations-breakfast-buffet-and-banqu-175b5ce3","cdnUrl":"https://cdn.3dassets.dev/assets/25955/v1/model.glb","downloadUrl":"https://3dassets.dev/download/hotel-and-resort-operations-breakfast-buffet-and-banqu-175b5ce3","thumbnailUrl":"https://cdn.3dassets.dev/assets/25955/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/25955/v1/poster.webp","blurhash":"U6Ci{#4o00j=?bIUD%%L00?H~qog9F?b-;D*","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":1522752,"triangles":38492,"vertices":81593,"meshes":106,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-5.119985498017818,-0.00003326133907227691,-3.6519966425300763],"max":[4.709999990463257,2.6012001037597656,4.107956013724672]},"sizeMeters":[9.83,2.601,7.76],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:43:34.269Z","updatedAt":"2026-09-07T21:20:50.209Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/25955/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function BreakfastBuffetAndBanquetLayoutHotelAndResortOperations(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/25955/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/25955/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/25955/v1/model.glb\" alt=\"Breakfast Buffet and Banquet Layout (Hotel and Resort Operations)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/25955/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/25955/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}