{"data":{"id":"21599","slug":"hollowwick-halloween-pumpkin-vine-patch-be6353ef","title":"Pumpkin vine patch (Hollowwick Halloween)","summary":"Two harvest pumpkins connected by a wandering vine, tendril and layered leaves.","description":"Two harvest pumpkins connected by a wandering vine, tendril and layered leaves. Original static storybook model. Metres, +Y up, +Z forward; grounded origin. Embedded 256px palette textures where used. No rig or animation.","status":"published","url":"https://3dassets.dev/assets/hollowwick-halloween-pumpkin-vine-patch-be6353ef","cdnUrl":"https://cdn.3dassets.dev/assets/21599/v1/model.glb","downloadUrl":"https://3dassets.dev/download/hollowwick-halloween-pumpkin-vine-patch-be6353ef","thumbnailUrl":"https://cdn.3dassets.dev/assets/21599/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/21599/v1/poster.webp","blurhash":"U6A]Ts~A0h0#Mv=tf,El0057}S=Z-?12jE]}","category":{"slug":"nature","title":"Nature & Landscape"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":370268,"triangles":5044,"vertices":15132,"meshes":4,"materials":4,"textures":3,"animations":[],"boundingBox":{"min":[-0.45371899008750916,-0.00001982010194503947,-0.19779840463490295],"max":[0.5212321281433105,0.44374808426725276,0.24548192536605887]},"sizeMeters":[0.975,0.444,0.443],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:27:37.691Z","updatedAt":"2026-09-07T17:27:37.825Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/21599/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PumpkinVinePatchHollowwickHalloween(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/21599/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/21599/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/21599/v1/model.glb\" alt=\"Pumpkin vine patch (Hollowwick Halloween)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/21599/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/21599/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}