{"data":{"id":"2688","slug":"hollowwick-halloween-hanging-bat-mobile-e02fdabc","title":"Hanging bat mobile (Hollowwick Halloween)","summary":"Three scalloped-wing bats suspended at staggered heights from a brass mobile bar and top loop.","description":"Three scalloped-wing bats suspended at staggered heights from a brass mobile bar and top loop. Original static storybook model. Metres, +Y up, +Z forward; grounded origin. Embedded 256px palette textures where used. No rig or animation.","status":"published","url":"https://3dassets.dev/assets/hollowwick-halloween-hanging-bat-mobile-e02fdabc","cdnUrl":"https://cdn.3dassets.dev/assets/2688/v1/model.glb","downloadUrl":"https://3dassets.dev/download/hollowwick-halloween-hanging-bat-mobile-e02fdabc","thumbnailUrl":"https://cdn.3dassets.dev/assets/2688/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2688/v1/poster.webp","blurhash":"U78D67%10zWC~9-UIrI;5j%0$*Eg5ANZ%Gof","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":120324,"triangles":2224,"vertices":6672,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-0.5719342231750488,-0.000013382853516374915,-0.0288096679069374],"max":[0.5719342231750488,0.6781949241935459,0.0288096679069374]},"sizeMeters":[1.144,0.678,0.058],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:02:36.917Z","updatedAt":"2026-09-06T05:02:37.835Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2688/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HangingBatMobileHollowwickHalloween(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2688/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2688/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2688/v1/model.glb\" alt=\"Hanging bat mobile (Hollowwick Halloween)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2688/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2688/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}