{"data":{"id":"2337","slug":"hollowwick-halloween-crookneck-gourd-4ee8a2c7","title":"Crookneck striped gourd (Hollowwick Halloween)","summary":"Bent-neck ornamental gourd with a bulbous base and fine gold stripe accents.","description":"Bent-neck ornamental gourd with a bulbous base and fine gold stripe accents. Original static storybook model. Metres, +Y up, +Z forward; grounded origin. Embedded 256px palette textures where used. No rig or animation.","status":"published","url":"https://3dassets.dev/assets/hollowwick-halloween-crookneck-gourd-4ee8a2c7","cdnUrl":"https://cdn.3dassets.dev/assets/2337/v1/model.glb","downloadUrl":"https://3dassets.dev/download/hollowwick-halloween-crookneck-gourd-4ee8a2c7","thumbnailUrl":"https://cdn.3dassets.dev/assets/2337/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/2337/v1/poster.webp","blurhash":"UBBB;J$~0P9w$iNbJ8$$0$Ir}q=^WCxYs.I=","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":72160,"triangles":1112,"vertices":3336,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-0.18999997516879996,0,-0.19001287384622137],"max":[0.3122439849471996,0.7866765856742859,0.19001287384622137]},"sizeMeters":[0.502,0.787,0.38],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T05:00:32.749Z","updatedAt":"2026-09-06T05:00:32.815Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/2337/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CrookneckStripedGourdHollowwickHalloween(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/2337/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/2337/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/2337/v1/model.glb\" alt=\"Crookneck striped gourd (Hollowwick Halloween)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/2337/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/2337/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}