{"data":{"id":"27718","slug":"hero-shooter-harbour-payload-mural-billboard-panel-6fdadd3c","title":"Mural Billboard Panel (Hero Shooter Harbour Payload)","summary":"Free 3D game asset: a 3.7 m mural billboard for a hero shooter harbour map, a plaster panel with abstract coral and yellow shapes on steel legs.","description":"A painted billboard beside the square: a plaster panel 3.7 m wide on two steel legs, headed by a sea blue capping and carrying an abstract mural of a coral square, a yellow disc and two painted bars. No lettering or branding of any kind. Dimensions 3.70 × 3.44 × 1.10 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. White and terracotta plaster, sea blue, sunlit yellow and coral, with warm orange attack and cool cyan defence markings and emissive strips. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/hero-shooter-harbour-payload-mural-billboard-panel-6fdadd3c","cdnUrl":"https://cdn.3dassets.dev/assets/27718/v1/model.glb","downloadUrl":"https://3dassets.dev/download/hero-shooter-harbour-payload-mural-billboard-panel-6fdadd3c","thumbnailUrl":"https://cdn.3dassets.dev/assets/27718/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27718/v1/poster.webp","blurhash":"ULDJbUad00XS_N%2D$IU00%N?GIA4:Ne-pwu","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"stylized","title":"Stylized"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":17984,"triangles":692,"vertices":628,"meshes":6,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-1.850000023841858,0.000034858059409392794,-0.550000011920929],"max":[1.850000023841858,3.4400337560098193,0.550000011920929]},"sizeMeters":[3.7,3.44,1.1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":1,"publishedAt":"2026-09-08T00:17:17.519Z","updatedAt":"2026-09-08T00:24:43.421Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27718/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MuralBillboardPanelHeroShooterHarbourPayload(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27718/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27718/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27718/v1/model.glb\" alt=\"Mural Billboard Panel (Hero Shooter Harbour Payload)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27718/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27718/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}