{"data":{"id":"27708","slug":"hero-shooter-harbour-payload-market-fruit-crate-5391f5b4","title":"Fruit Crate (Hero Shooter Harbour Payload)","summary":"Free 3D model of a stylized timber fruit crate for a hero shooter harbour map, 0.7 m wide with five round fruits heaped above the rim.","description":"A timber fruit crate from the market: a slatted box with pale end boards and rim rails, heaped with five round coral and yellow fruits. Dimensions 0.69 × 0.50 × 0.51 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. White and terracotta plaster, sea blue, sunlit yellow and coral, with warm orange attack and cool cyan defence markings and emissive strips. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/hero-shooter-harbour-payload-market-fruit-crate-5391f5b4","cdnUrl":"https://cdn.3dassets.dev/assets/27708/v1/model.glb","downloadUrl":"https://3dassets.dev/download/hero-shooter-harbour-payload-market-fruit-crate-5391f5b4","thumbnailUrl":"https://cdn.3dassets.dev/assets/27708/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27708/v1/poster.webp","blurhash":"UCIERrq]04.T-M_3N48{00XlVrMe4_I9$wbw","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"stylized","title":"Stylized"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":68096,"triangles":1240,"vertices":951,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-0.3449999988079071,-0.000009459661281185916,-0.2549885546778739],"max":[0.3449999988079071,0.499987802529832,0.2549885546778739]},"sizeMeters":[0.69,0.5,0.51],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:17:13.645Z","updatedAt":"2026-09-08T00:17:13.758Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27708/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FruitCrateHeroShooterHarbourPayload(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27708/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27708/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27708/v1/model.glb\" alt=\"Fruit Crate (Hero Shooter Harbour Payload)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27708/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27708/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}