{"data":{"id":"27664","slug":"hero-shooter-harbour-payload-item-war-hammer-1ee3442f","title":"Two Handed War Hammer (Hero Shooter Harbour Payload)","summary":"Free 3D model of a stylized two handed war hammer for a hero shooter tank: 1.1 m shaft, blocked steel head and a warm orange striking face.","description":"Anvil’s two handed hammer, lying on its side: a wrapped 1.1 m shaft with a collar ring and end cap, a blocked steel head and an orange striking face. Dimensions 1.21 × 0.24 × 0.26 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. White and terracotta plaster, sea blue, sunlit yellow and coral, with warm orange attack and cool cyan defence markings and emissive strips. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/hero-shooter-harbour-payload-item-war-hammer-1ee3442f","cdnUrl":"https://cdn.3dassets.dev/assets/27664/v1/model.glb","downloadUrl":"https://3dassets.dev/download/hero-shooter-harbour-payload-item-war-hammer-1ee3442f","thumbnailUrl":"https://cdn.3dassets.dev/assets/27664/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/27664/v1/poster.webp","blurhash":"U37^ul03:z_259~9SiaJ00~ATzDk}-04rqS7","category":{"slug":"weapons-tools","title":"Weapons & Tools"},"tags":[{"slug":"sci-fi","title":"Sci-Fi"},{"slug":"stylized","title":"Stylized"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":17860,"triangles":856,"vertices":618,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.6050000190734863,8.497509161597971e-8,-0.12998443965811163],"max":[0.6050000190734863,0.23999990966049034,0.12998443965811163]},"sizeMeters":[1.21,0.24,0.26],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T00:16:54.363Z","updatedAt":"2026-09-08T00:16:54.462Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/27664/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TwoHandedWarHammerHeroShooterHarbourPayload(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/27664/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/27664/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/27664/v1/model.glb\" alt=\"Two Handed War Hammer (Hero Shooter Harbour Payload)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/27664/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/27664/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}