{"data":{"id":"55","slug":"harvest-hearth-rutted-farm-track","title":"Harvest Hearth Rutted Farm Track","summary":"A two metre dirt track tile with twin wheel ruts, a grassy center strip and embedded stones for farm roads.","description":"A 2 m square repeatable track tile running along Z. Ruts are modeled as shallow inset strips.\n\nMeasured bounds: 2.00 × 0.13 × 2.00 m (width × height × depth). One unit is one metre. Grounded origin at y=0, +Y up and front +Z. Static unrigged geometry. Architecture uses a 2 m placement grid; decorative roof overhangs may extend beyond the grid. Materials are shared within the Harvest Hearth kit. CC0 original procedural geometry.\n\nPart of [Harvest Hearth](/packs/harvest-hearth).","status":"published","url":"https://3dassets.dev/assets/harvest-hearth-rutted-farm-track","cdnUrl":"https://cdn.3dassets.dev/assets/55/v1/model.glb","downloadUrl":"https://3dassets.dev/download/harvest-hearth-rutted-farm-track","thumbnailUrl":"https://cdn.3dassets.dev/assets/55/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/55/v1/poster.webp","blurhash":"U8CF|oxt00S1-oV[RjkB00RQ~Ue:4:tPtQi{","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"low-poly","title":"Low Poly"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37264,"triangles":720,"vertices":2160,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1,0.00003334132259091502,-1],"max":[1,0.1250401323265964,1]},"sizeMeters":[2,0.125,2],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T03:04:58.718Z","updatedAt":"2026-09-06T03:41:46.380Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/55/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HarvestHearthRuttedFarmTrack(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/55/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/55/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/55/v1/model.glb\" alt=\"Harvest Hearth Rutted Farm Track\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/55/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/55/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}