{"data":{"id":"52","slug":"harvest-hearth-roadside-produce-shelter","title":"Harvest Hearth Roadside Produce Shelter","summary":"An open produce shelter with slatted counter, russet canopy and chalkboard style sign for farm trading stops.","description":"A 2 m square open shelter with a counter at 0.85 m. Blank sign supports custom labels.\n\nMeasured bounds: 2.26 × 2.51 × 2.32 m (width × height × depth). One unit is one metre. Grounded origin at y=0, +Y up and front +Z. Static unrigged geometry. Architecture uses a 2 m placement grid; decorative roof overhangs may extend beyond the grid. Materials are shared within the Harvest Hearth kit. CC0 original procedural geometry.\n\nPart of [Harvest Hearth](/packs/harvest-hearth).","status":"published","url":"https://3dassets.dev/assets/harvest-hearth-roadside-produce-shelter","cdnUrl":"https://cdn.3dassets.dev/assets/52/v1/model.glb","downloadUrl":"https://3dassets.dev/download/harvest-hearth-roadside-produce-shelter","thumbnailUrl":"https://cdn.3dassets.dev/assets/52/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/52/v1/poster.webp","blurhash":"U5FEr$?Y00E2|O58G8~A009Hw1?a2mxZ+gEf","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"low-poly","title":"Low Poly"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":16016,"triangles":272,"vertices":816,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.1291480246878676,0,-1.1600720528866202],"max":[1.1291480246878676,2.5081377029418945,1.1600720528866202]},"sizeMeters":[2.258,2.508,2.32],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T03:04:52.597Z","updatedAt":"2026-09-06T03:41:46.408Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/52/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HarvestHearthRoadsideProduceShelter(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/52/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/52/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/52/v1/model.glb\" alt=\"Harvest Hearth Roadside Produce Shelter\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/52/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/52/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}