{"data":{"id":"60","slug":"harvest-hearth-patchwork-scarecrow","title":"Harvest Hearth Patchwork Scarecrow","summary":"A static straw scarecrow wearing a russet coat and wide brim hat with outstretched sleeves for harvest fields.","description":"An unrigged scarecrow on a visible support stake with stitched face, hanging sleeves and straw hands.\n\nMeasured bounds: 1.51 × 2.09 × 0.60 m (width × height × depth). One unit is one metre. Grounded origin at y=0, +Y up and front +Z. Static unrigged geometry. Place freely at world scale. Materials are shared within the Harvest Hearth kit. CC0 original procedural geometry.\n\nPart of [Harvest Hearth](/packs/harvest-hearth).","status":"published","url":"https://3dassets.dev/assets/harvest-hearth-patchwork-scarecrow","cdnUrl":"https://cdn.3dassets.dev/assets/60/v1/model.glb","downloadUrl":"https://3dassets.dev/download/harvest-hearth-patchwork-scarecrow","thumbnailUrl":"https://cdn.3dassets.dev/assets/60/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/60/v1/poster.webp","blurhash":"U78|O,oI00R.~Bs:4;NH0ft6^QM|0zRj^Qxt","category":{"slug":"characters","title":"Characters & Creatures"},"tags":[{"slug":"seasonal","title":"Seasonal & Holiday"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":27776,"triangles":516,"vertices":1548,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.7562379240989685,0,-0.2999874111148412],"max":[0.7562379240989685,2.0900059170602834,0.2999874111148412]},"sizeMeters":[1.512,2.09,0.6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T03:05:07.845Z","updatedAt":"2026-09-06T03:41:46.311Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/60/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HarvestHearthPatchworkScarecrow(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/60/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/60/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/60/v1/model.glb\" alt=\"Harvest Hearth Patchwork Scarecrow\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/60/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/60/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}