{"data":{"id":"23948","slug":"hardware-store-and-diy-warehouse-tool-bag-ed33c53d","title":"Open tote tool bag (Hardware Store and DIY Warehouse)","summary":"An open tote tool bag: a soft sided fabric body that sags between its rigid base and rim, a stiff centre spine handle and a row of outer pockets holding pliers and a rule.","description":"An open tote tool bag: a soft sided fabric body that sags between its rigid base and rim, a stiff centre spine handle and a row of outer pockets holding pliers and a rule. Modelled in metres, +Y up, with the user or aisle side toward +Z and the piece resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/hardware-store-and-diy-warehouse-tool-bag-ed33c53d","cdnUrl":"https://cdn.3dassets.dev/assets/23948/v1/model.glb","downloadUrl":"https://3dassets.dev/download/hardware-store-and-diy-warehouse-tool-bag-ed33c53d","thumbnailUrl":"https://cdn.3dassets.dev/assets/23948/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23948/v1/poster.webp","blurhash":"U7Frw^_300IU?G%MNfD%00D%~pocE1t7oeWW","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":43888,"triangles":848,"vertices":2544,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.2199999988079071,-0.000005791743513949843,-0.12998839684343935],"max":[0.2199999988079071,0.38109612464904785,0.1499884075722754]},"sizeMeters":[0.44,0.381,0.28],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:16:34.784Z","updatedAt":"2026-09-07T20:16:34.924Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23948/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function OpenToteToolBagHardwareStoreAndDIYWarehouse(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23948/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23948/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23948/v1/model.glb\" alt=\"Open tote tool bag (Hardware Store and DIY Warehouse)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23948/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23948/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}