{"data":{"id":"37122","slug":"greek-island-village-and-harbour-island--f1d7f415-starter-scene","title":"Island Village Square and Harbour (Greek Island Village and Harbour)","summary":"A whitewashed island village standing over its fishing harbour. A terrace of six blocks runs along the back of the square, three widths of cube house with blue shutters, a taverna front under its canvas awning and a corner block turning the east end, with a roof terrace,...","description":"A whitewashed island village standing over its fishing harbour. A terrace of six blocks runs along the back of the square, three widths of cube house with blue shutters, a taverna front under its canvas awning and a corner block turning the east end, with a roof terrace, chimneys and a rooftop tank as silhouette above them and a balcony, an external stair and a bougainvillea on their fronts. Two more blocks face the square from the west under a stone lane arch, a domed chapel closes the east side behind a run of courtyard walls, and the taverna terrace fills the middle with tables, rush seat chairs, a barrel table, parasols, a grape pergola and a blank hanging sign. The square itself carries a wellhead, a public tap, a donkey trough, benches, olives, a fig, planters and pots. In front of it a continuous quay run drops 0.90 m to the water, dressed with bollards, blue lamps, nets, creels, crates, oars and an anchor, with a stone jetty running out and two clinker fishing boats and a small one hauled up on the shingle strand at the west end. Above the village, on the level the stepped lane climbs to, a windmill tower turns its ten sail cross beside a bell wall. The sea is laid into the ground as 4 m water tiles set 0.72 m below the paving, so the plot is one continuous surface with no hole in it.","status":"published","url":"https://3dassets.dev/assets/greek-island-village-and-harbour-island--f1d7f415-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/37122/v1/model.glb","downloadUrl":"https://3dassets.dev/download/greek-island-village-and-harbour-island--f1d7f415-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/37122/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37122/v1/poster.webp","blurhash":"U6B45fI=00s:#8?HOED%00$f~qNwBo0K-A?H","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4181540,"triangles":136408,"vertices":184418,"meshes":276,"materials":12,"textures":3,"animations":[],"boundingBox":{"min":[-28.549999952316284,-1.0599050690663776,-16.04086251273405],"max":[25.097418247283304,9.489999952316284,8.5]},"sizeMeters":[53.647,10.55,24.541],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:44:26.622Z","updatedAt":"2026-09-12T04:44:26.710Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37122/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function IslandVillageSquareAndHarbourGreekIslandVillageAndHarbour(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37122/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37122/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37122/v1/model.glb\" alt=\"Island Village Square and Harbour (Greek Island Village and Harbour)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37122/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37122/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}