{"data":{"id":"32868","slug":"gorgehold-survivor-gallery-and-operations-gallery-rock-2271330b","title":"Gallery Rock Anchor Buttress (Gorgehold Survivor Gallery and Operations)","summary":"Tapered avalanche-gallery buttress with grounded spread foot and recessed transverse anchor plates.","description":"Tapered avalanche-gallery buttress with grounded spread foot and recessed transverse anchor plates. Original nonfunctional game environment construction. Metres, +Y up; static mechanisms and contact datums, no engineering or safety certification.","status":"published","url":"https://3dassets.dev/assets/gorgehold-survivor-gallery-and-operations-gallery-rock-2271330b","cdnUrl":"https://cdn.3dassets.dev/assets/32868/v1/model.glb","downloadUrl":"https://3dassets.dev/download/gorgehold-survivor-gallery-and-operations-gallery-rock-2271330b","thumbnailUrl":"https://cdn.3dassets.dev/assets/32868/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/32868/v1/poster.webp","blurhash":"U3AAjv~q0000MyfQWUay4UM{.7%3?btRM{M{","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"realistic","title":"Realistic"},{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":113460,"triangles":1076,"vertices":944,"meshes":2,"materials":2,"textures":5,"animations":[],"boundingBox":{"min":[-0.41247138336574163,0,-0.3719644942619462],"max":[0.6620603795376929,3.1740000247955322,0.37196446445962383]},"sizeMeters":[1.075,3.174,0.744],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T14:42:23.971Z","updatedAt":"2026-09-08T14:42:24.123Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/32868/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function GalleryRockAnchorButtressGorgeholdSurvivorGalleryAndOperations(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/32868/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/32868/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/32868/v1/model.glb\" alt=\"Gallery Rock Anchor Buttress (Gorgehold Survivor Gallery and Operations)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/32868/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/32868/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}