{"data":{"id":"33495","slug":"golf-course-and-clubhouse-clubhouse-gable-end-aa3bdc3e","title":"Clubhouse Gable End (Golf Course and Clubhouse)","summary":"The 6 m gable end that closes a clubhouse run: a rendered wall to the head, the gable above it cut to the roof pitch, and a small square window under the apex.","description":"The 6 m gable end that closes a clubhouse run: a rendered wall to the head, the gable above it cut to the roof pitch, and a small square window under the apex. Dimensions 6.02 by 4.93 by 0.37 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: left (bay) at (-3.00, 0.00, 0.00) facing (0, 0, 1); right (bay) at (3.00, 0.00, 0.00) facing (0, 0, 1). Exterior model. Turn it a quarter so its ports land on the ends of both long runs of bays. Both ports face the same way, out of the gable along the building, because a gable end caps a run rather than continuing it. Fairway low-poly palette: mown green, rough green, bunker sand, hazard water, timber, white, charcoal and clay red. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/golf-course-and-clubhouse-clubhouse-gable-end-aa3bdc3e","cdnUrl":"https://cdn.3dassets.dev/assets/33495/v1/model.glb","downloadUrl":"https://3dassets.dev/download/golf-course-and-clubhouse-clubhouse-gable-end-aa3bdc3e","thumbnailUrl":"https://cdn.3dassets.dev/assets/33495/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/33495/v1/poster.webp","blurhash":"UFF~aIx[00a#EO-;sl9F00E1_NxtxZITNGx^","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5740,"triangles":68,"vertices":204,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-3.009999990463257,0.000050422302494190774,-0.14982375859846786],"max":[3.009999990463257,4.929949406036129,0.2198237514459105]},"sizeMeters":[6.02,4.93,0.37],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T02:49:12.350Z","updatedAt":"2026-09-11T02:49:12.458Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/33495/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ClubhouseGableEndGolfCourseAndClubhouse(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/33495/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/33495/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/33495/v1/model.glb\" alt=\"Clubhouse Gable End (Golf Course and Clubhouse)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/33495/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/33495/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}