{"data":{"id":"29615","slug":"glassblowing-studio-and-gallery-face-shield-stand-0a462a28","title":"Face Shield Stand (Glassblowing Studio and Gallery)","summary":"Display stand carrying a curved headband and thick transparent face panel; a static safety-equipment prop.","description":"Display stand carrying a curved headband and thick transparent face panel; a static safety-equipment prop. Dimensions 0.41 × 1.37 × 0.36 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Oxidized iron, orange firebrick and amber glass. Transparent materials use ordinary glTF transmission and may appear opaque in some viewers. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/glassblowing-studio-and-gallery-face-shield-stand-0a462a28","cdnUrl":"https://cdn.3dassets.dev/assets/29615/v1/model.glb","downloadUrl":"https://3dassets.dev/download/glassblowing-studio-and-gallery-face-shield-stand-0a462a28","thumbnailUrl":"https://cdn.3dassets.dev/assets/29615/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29615/v1/poster.webp","blurhash":"U24oWb%g004Tu4tRQ-H??^oM8^NGDOV@.StR","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":98288,"triangles":5600,"vertices":3857,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.20499999821186066,0,-0.17999984583738038],"max":[0.20499999821186066,1.3700000047683716,0.17999984583738038]},"sizeMeters":[0.41,1.37,0.36],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T04:19:11.468Z","updatedAt":"2026-09-08T04:19:11.560Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29615/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FaceShieldStandGlassblowingStudioAndGallery(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29615/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29615/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29615/v1/model.glb\" alt=\"Face Shield Stand (Glassblowing Studio and Gallery)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29615/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29615/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}