{"data":{"id":"8286","slug":"game-ui-icon-library-token-disc-1864386c","title":"Hex token icon (Game UI icon library)","summary":"Six sided arcade token with a recessed inner hex and a raised triangular mark, for credits and entry tokens.","description":"Six sided arcade token with a recessed inner hex and a raised triangular mark, for credits and entry tokens.\n\nScale contract: the icon fills a 1.0 m cube, centred on the origin in X and Z, resting at y=0 with the visual mass around y=0.5, and the glyph face pointing +Z. Scale it to taste; a HUD normally wants it far smaller than a metre.\n\nStatic geometry with chamfered edges and flat-shaded faces. No skinned rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/game-ui-icon-library-token-disc-1864386c","cdnUrl":"https://cdn.3dassets.dev/assets/8286/v1/model.glb","downloadUrl":"https://3dassets.dev/download/game-ui-icon-library-token-disc-1864386c","thumbnailUrl":"https://cdn.3dassets.dev/assets/8286/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/8286/v1/poster.webp","blurhash":"UE9sxtxc00EJt7ogWBWA0cRi^nxbRiR%kBxI","category":{"slug":"icons","title":"3D Icons & UI"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":39312,"triangles":788,"vertices":2364,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.40705984576462895,0,-0.15819307384923773],"max":[0.40705984576462895,0.9399999976158142,0.15816347290364904]},"sizeMeters":[0.814,0.94,0.316],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-06T13:55:52.860Z","updatedAt":"2026-09-06T13:55:52.989Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/8286/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HexTokenIconGameUIIconLibrary(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/8286/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/8286/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/8286/v1/model.glb\" alt=\"Hex token icon (Game UI icon library)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/8286/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/8286/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}