{"data":{"id":"1132","slug":"football-soccer-club-grounds-slalom-pole-c697a516","title":"Weighted slalom pole (Football Soccer Club Grounds)","summary":"1.67 m orange training pole in a weighted circular base.","description":"1.67 m orange training pole in a weighted circular base. Ground-centred origin in metres, static geometry and original club-neutral design.","status":"published","url":"https://3dassets.dev/assets/football-soccer-club-grounds-slalom-pole-c697a516","cdnUrl":"https://cdn.3dassets.dev/assets/1132/v1/model.glb","downloadUrl":"https://3dassets.dev/download/football-soccer-club-grounds-slalom-pole-c697a516","thumbnailUrl":"https://cdn.3dassets.dev/assets/1132/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/1132/v1/poster.webp","blurhash":"U27T{}%K004=~7od4?Rl0VWX~LxD-oj[E2WC","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5112,"triangles":96,"vertices":288,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.14000000059604645,-0.000005340739181035337,-0.14000000059604645],"max":[0.14000000059604645,1.6699999570846558,0.14000000059604645]},"sizeMeters":[0.28,1.67,0.28],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T04:18:51.553Z","updatedAt":"2026-09-06T04:20:23.954Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/1132/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function WeightedSlalomPoleFootballSoccerClubGrounds(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/1132/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/1132/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/1132/v1/model.glb\" alt=\"Weighted slalom pole (Football Soccer Club Grounds)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/1132/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/1132/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}