{"data":{"id":"37292","slug":"fish-market-and-trawler-quay-fish-market-and-trawler-q-d73aa975","title":"Chandlery shop front (Fish Market and Trawler Quay)","summary":"A 6 m timber shore front for a ship chandler: a stall riser, two glazed windows dressed with buoys and coiled line, a recessed glazed door, a blank fascia board, a parapet and an A frame board on the pavement.","description":"A 6 m timber shore front for a ship chandler: a stall riser, two glazed windows dressed with buoys and coiled line, a recessed glazed door, a blank fascia board, a parapet and an A frame board on the pavement. Overall 6.00 by 4.54 by 1.61 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is on the pavement at the centre of the front, the shop face toward +Z; run fronts at a 6 m pitch on their `shore-front-6m` ports. Static front; the door does not swing. Every board, panel, stencil and signband in this pack is blank or carries an invented abstract mark. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no port, fishing company, vessel, merchant, equipment maker or retailer is named or depicted anywhere.","status":"published","url":"https://3dassets.dev/assets/fish-market-and-trawler-quay-fish-market-and-trawler-q-d73aa975","cdnUrl":"https://cdn.3dassets.dev/assets/37292/v1/model.glb","downloadUrl":"https://3dassets.dev/download/fish-market-and-trawler-quay-fish-market-and-trawler-q-d73aa975","thumbnailUrl":"https://cdn.3dassets.dev/assets/37292/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37292/v1/poster.webp","blurhash":"U8EM5o0L00xt_2?a9a4o4Tx[b_n$$f~U9u0M","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":93988,"triangles":900,"vertices":2071,"meshes":9,"materials":9,"textures":1,"animations":[],"boundingBox":{"min":[-3,-0.0001193464455377935,-0.15015043300081188],"max":[3,4.540119308298565,1.459212645706424]},"sizeMeters":[6,4.54,1.609],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:49:25.433Z","updatedAt":"2026-09-12T04:49:25.540Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37292/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ChandleryShopFrontFishMarketAndTrawlerQuay(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37292/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37292/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37292/v1/model.glb\" alt=\"Chandlery shop front (Fish Market and Trawler Quay)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37292/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37292/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}