{"data":{"id":"37272","slug":"fish-market-and-trawler-quay-fish-market-and-trawler-q-86a2832c","title":"Mooring bollard (Fish Market and Trawler Quay)","summary":"A cast steel bollard on its bolted base plate: a tapered barrel with a thickened head and two horn pins, the plain quayside fitting a working boat ties to.","description":"A cast steel bollard on its bolted base plate: a tapered barrel with a thickened head and two horn pins, the plain quayside fitting a working boat ties to. Overall 0.62 by 0.80 by 0.62 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. Static fitting. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no port, fishing company, vessel, merchant, equipment maker or retailer is named or depicted anywhere.","status":"published","url":"https://3dassets.dev/assets/fish-market-and-trawler-quay-fish-market-and-trawler-q-86a2832c","cdnUrl":"https://cdn.3dassets.dev/assets/37272/v1/model.glb","downloadUrl":"https://3dassets.dev/download/fish-market-and-trawler-quay-fish-market-and-trawler-q-86a2832c","thumbnailUrl":"https://cdn.3dassets.dev/assets/37272/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37272/v1/poster.webp","blurhash":"U4CZkg?a00E1D$Rk4nM{9Fi|oJX4~qo|?vxb","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9096,"triangles":188,"vertices":416,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-0.31000702387664403,0,-0.31000702387664403],"max":[0.31000702387664403,0.800000011920929,0.31000702387664403]},"sizeMeters":[0.62,0.8,0.62],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:49:16.036Z","updatedAt":"2026-09-12T04:49:16.130Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37272/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MooringBollardFishMarketAndTrawlerQuay(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37272/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37272/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37272/v1/model.glb\" alt=\"Mooring bollard (Fish Market and Trawler Quay)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37272/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37272/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}