{"data":{"id":"37269","slug":"fish-market-and-trawler-quay-fish-market-and-trawler-q-8586e645","title":"Quay edge module with ladder head (Fish Market and Trawler Quay)","summary":"The 4 m by 3 m edge of the quay: a steel faced coping along the lip, a yellow safety line set back from it, two recessed tie down pockets and the head of a wall ladder, with its curved grab stiles standing above the coping.","description":"The 4 m by 3 m edge of the quay: a steel faced coping along the lip, a yellow safety line set back from it, two recessed tie down pockets and the head of a wall ladder, with its curved grab stiles standing above the coping. Overall 4.00 by 1.28 by 3.00 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is at the centre of the footprint with the seaward lip toward +Z; lay it at y=-0.12 in line with the deck modules. Only the head of the ladder is modelled, because the pack keeps water and quay on one level so a walkable scene can reach the whole place. Static modular piece. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no port, fishing company, vessel, merchant, equipment maker or retailer is named or depicted anywhere.","status":"published","url":"https://3dassets.dev/assets/fish-market-and-trawler-quay-fish-market-and-trawler-q-8586e645","cdnUrl":"https://cdn.3dassets.dev/assets/37269/v1/model.glb","downloadUrl":"https://3dassets.dev/download/fish-market-and-trawler-quay-fish-market-and-trawler-q-8586e645","thumbnailUrl":"https://cdn.3dassets.dev/assets/37269/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37269/v1/poster.webp","blurhash":"UFCZbDxu00WC9FofxuWA00M{-;oe~qRjRkt7","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":58564,"triangles":192,"vertices":438,"meshes":4,"materials":4,"textures":1,"animations":[],"boundingBox":{"min":[-2,-0.000060427989866981835,-1.49992370372631],"max":[2.001199960708618,1.2817287804403628,1.49992370372631]},"sizeMeters":[4.001,1.282,3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:49:14.438Z","updatedAt":"2026-09-12T04:49:14.559Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37269/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function QuayEdgeModuleWithLadderHeadFishMarketAndTrawlerQuay(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37269/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37269/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37269/v1/model.glb\" alt=\"Quay edge module with ladder head (Fish Market and Trawler Quay)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37269/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37269/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}