{"data":{"id":"37271","slug":"fish-market-and-trawler-quay-fish-market-and-trawler-q-7a3a1335","title":"Quay crane (Fish Market and Trawler Quay)","summary":"A slewing pedestal crane for working boxes out of a hold: a ballasted base and slew ring, a machinery house and counterweight, a lattice jib reaching 8.6 m, head sheaves, a glazed cab with a door and a hook block on the fall.","description":"A slewing pedestal crane for working boxes out of a hold: a ballasted base and slew ring, a machinery house and counterweight, a lattice jib reaching 8.6 m, head sheaves, a glazed cab with a door and a hook block on the fall. Overall 3.87 by 7.82 by 11.50 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is on the quay at the centre of the base, jib over +Z. The hook hoists on its own channel and the upperworks slew on theirs, so play one clip at a time: this kit parents nothing to a turning node. The hoist fall, the luffing gear and the cab glazing stay still. Net, rope, rigging wire, chain and hose are modelled solid and stay still: a flexible run needs a joint per element, which one rigid node transform cannot give it. Rigid node-transform clips: door-open, door-close, hoist-open, hoist-close and slew. No skinning. No collision or navigation data. Original CC0 geometry: no port, fishing company, vessel, merchant, equipment maker or retailer is named or depicted anywhere.","status":"published","url":"https://3dassets.dev/assets/fish-market-and-trawler-quay-fish-market-and-trawler-q-7a3a1335","cdnUrl":"https://cdn.3dassets.dev/assets/37271/v1/model.glb","downloadUrl":"https://3dassets.dev/download/fish-market-and-trawler-quay-fish-market-and-trawler-q-7a3a1335","thumbnailUrl":"https://cdn.3dassets.dev/assets/37271/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37271/v1/poster.webp","blurhash":"UC8z_gIA4n_NWYt6s:Rk00x]-=DiaJNHR+xZ","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":106324,"triangles":1368,"vertices":2954,"meshes":46,"materials":7,"textures":1,"animations":["door-open","door-close","hoist-open","hoist-close","slew"],"boundingBox":{"min":[-1.6199853420257568,-0.000006103701986143184,-2.399925242711435],"max":[2.249998495727732,7.820000076293946,9.100000381469727]},"sizeMeters":[3.87,7.82,11.5],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:49:15.841Z","updatedAt":"2026-09-12T04:49:15.944Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37271/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function QuayCraneFishMarketAndTrawlerQuay(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/37271/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37271/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37271/v1/model.glb\" alt=\"Quay crane (Fish Market and Trawler Quay)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37271/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37271/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}