{"data":{"id":"37268","slug":"fish-market-and-trawler-quay-fish-market-and-trawler-q-0b602eb7","title":"Harbour water module, 8 m (Fish Market and Trawler Quay)","summary":"An 8 m square of harbour water with a faint swell worked into its surface, for laying the basin around a berth. Ported on all four edges, so the water tiles out to meet the quay rather than leaving a hole in the ground.","description":"An 8 m square of harbour water with a faint swell worked into its surface, for laying the basin around a berth. Ported on all four edges, so the water tiles out to meet the quay rather than leaving a hole in the ground. Overall 9.80 by 0.13 by 8.00 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is at the centre of the module; lay it at y=-0.12 so the water surface is the world zero plane, level with the quay. Static surface: the water is a plate with no waves, ripple animation or transparency, because a rigid node transform cannot make a sea and a GLB ships no shader. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no port, fishing company, vessel, merchant, equipment maker or retailer is named or depicted anywhere.","status":"published","url":"https://3dassets.dev/assets/fish-market-and-trawler-quay-fish-market-and-trawler-q-0b602eb7","cdnUrl":"https://cdn.3dassets.dev/assets/37268/v1/model.glb","downloadUrl":"https://3dassets.dev/download/fish-market-and-trawler-quay-fish-market-and-trawler-q-0b602eb7","thumbnailUrl":"https://cdn.3dassets.dev/assets/37268/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37268/v1/poster.webp","blurhash":"U5698;tR00VstlayRiog00V??^kCMKj]t7Vs","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":3408,"triangles":48,"vertices":112,"meshes":1,"materials":1,"textures":0,"animations":[],"boundingBox":{"min":[-4.900000095367432,0.0002020919315145614,-4.000363248120797],"max":[4.900000095367432,0.13179790735322972,4.000363248120797]},"sizeMeters":[9.8,0.132,8.001],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:49:14.418Z","updatedAt":"2026-09-12T04:49:14.518Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37268/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HarbourWaterModule8MFishMarketAndTrawlerQuay(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37268/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37268/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37268/v1/model.glb\" alt=\"Harbour water module, 8 m (Fish Market and Trawler Quay)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37268/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37268/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}