{"data":{"id":"29940","slug":"fire-and-emergency-services-scorched-wall-section-82feeec2","title":"Scorched Wall Section (Fire and Emergency Services)","summary":"Scorched masonry wall section 2.60 m wide, with a blown out window opening, soot plumes above it and a broken top course.","description":"Scorched masonry wall section 2.60 m wide, with a blown out window opening, soot plumes above it and a broken top course. Dimensions 2.69 by 2.85 by 0.40 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Section 2.66 by 2.90 by 0.40 m. Static geometry. The face is blank render: no signage, address or country specific detail. Service palette: signal red, high visibility yellow, charcoal, galvanised steel, station brick and glass, with scorch and soot on the incident pieces. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/fire-and-emergency-services-scorched-wall-section-82feeec2","cdnUrl":"https://cdn.3dassets.dev/assets/29940/v1/model.glb","downloadUrl":"https://3dassets.dev/download/fire-and-emergency-services-scorched-wall-section-82feeec2","thumbnailUrl":"https://cdn.3dassets.dev/assets/29940/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29940/v1/poster.webp","blurhash":"U4DJO|%M00_3-:~qoe4n4nofIU9F%N_3M{00","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":65100,"triangles":684,"vertices":642,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-1.3300436143363317,0,-0.1999899108958433],"max":[1.3568417434180577,2.8541243076324463,0.1999899108958433]},"sizeMeters":[2.687,2.854,0.4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T05:11:52.416Z","updatedAt":"2026-09-08T05:11:52.527Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29940/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ScorchedWallSectionFireAndEmergencyServices(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29940/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29940/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29940/v1/model.glb\" alt=\"Scorched Wall Section (Fire and Emergency Services)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29940/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29940/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}