{"data":{"id":"29939","slug":"fire-and-emergency-services-rubble-pile-ec713669","title":"Rubble Pile (Fire and Emergency Services)","summary":"Loose pile of broken masonry and scorched concrete with reinforcing bar ends poking out of it, about two metres across.","description":"Loose pile of broken masonry and scorched concrete with reinforcing bar ends poking out of it, about two metres across. Dimensions 2.03 by 0.71 by 2.31 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Pile 2.30 by 0.58 by 2.30 m. Static geometry: the blocks are placed, not simulated, and no two share a face plane. Service palette: signal red, high visibility yellow, charcoal, galvanised steel, station brick and glass, with scorch and soot on the incident pieces. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/fire-and-emergency-services-rubble-pile-ec713669","cdnUrl":"https://cdn.3dassets.dev/assets/29939/v1/model.glb","downloadUrl":"https://3dassets.dev/download/fire-and-emergency-services-rubble-pile-ec713669","thumbnailUrl":"https://cdn.3dassets.dev/assets/29939/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29939/v1/poster.webp","blurhash":"U997eLoe00%MM{WBj[ay00Rk~qRj%ft7j@j[","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":169464,"triangles":3348,"vertices":2890,"meshes":3,"materials":3,"textures":2,"animations":[],"boundingBox":{"min":[-1.1685881614685059,-0.000013020481578585041,-1.1234004497528076],"max":[0.8652457767480695,0.7110909490246694,1.1842893362045288]},"sizeMeters":[2.034,0.711,2.308],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T05:11:52.255Z","updatedAt":"2026-09-08T05:11:52.348Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29939/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RubblePileFireAndEmergencyServices(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29939/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29939/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29939/v1/model.glb\" alt=\"Rubble Pile (Fire and Emergency Services)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29939/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29939/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}