{"data":{"id":"35661","slug":"ferry-terminal-and-harbour-crossing-ferry-terminal-and-dda4c631","title":"Covered foot passenger walkway, 4 m (Ferry Terminal and Harbour Crossing)","summary":"Covered walkway section 4 m long and 2.6 m wide: a steel deck 0.24 m up with a yellow edge strip, handrails on both sides, four posts and a charcoal canopy with a blue fascia. Ports at both ends so a run reaches from a terminal to a gangway tower.","description":"Covered walkway section 4 m long and 2.6 m wide: a steel deck 0.24 m up with a yellow edge strip, handrails on both sides, four posts and a charcoal canopy with a blue fascia. Ports at both ends so a run reaches from a terminal to a gangway tower. Overall 3.02 by 3.28 by 4.00 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the section's footprint, the run along Z, so sections lay out at 4 m centres. Static modular piece. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no operator, shipping line, port authority or maker marks anywhere, and every livery and sign face is invented.","status":"published","url":"https://3dassets.dev/assets/ferry-terminal-and-harbour-crossing-ferry-terminal-and-dda4c631","cdnUrl":"https://cdn.3dassets.dev/assets/35661/v1/model.glb","downloadUrl":"https://3dassets.dev/download/ferry-terminal-and-harbour-crossing-ferry-terminal-and-dda4c631","thumbnailUrl":"https://cdn.3dassets.dev/assets/35661/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35661/v1/poster.webp","blurhash":"UBCZqw%200aeD,R5%Mxa8_ogNGM_~pR*D$x[","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"modular","title":"Modular"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":18464,"triangles":360,"vertices":830,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.509994811853389,-0.000055186050064159886,-2],"max":[1.509994811853389,3.280070535903862,2]},"sizeMeters":[3.02,3.28,4],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T16:41:14.746Z","updatedAt":"2026-09-11T16:41:14.849Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35661/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CoveredFootPassengerWalkway4MFerryTerminalAndHarbourCrossing(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35661/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35661/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35661/v1/model.glb\" alt=\"Covered foot passenger walkway, 4 m (Ferry Terminal and Harbour Crossing)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35661/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35661/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}