{"data":{"id":"35648","slug":"ferry-terminal-and-harbour-crossing-ferry-terminal-and-943d578c","title":"Lorry tractor cab (Ferry Terminal and Harbour Crossing)","summary":"Sleeper tractor unit 6.2 m long and 3.6 m tall in red: a cab over engine with a deep windscreen, a roof deflector, a charcoal chassis with the fifth wheel plate, catwalk, tanks, exhaust stack and six wheels that roll.","description":"Sleeper tractor unit 6.2 m long and 3.6 m tall in red: a cab over engine with a deep windscreen, a roof deflector, a charcoal chassis with the fifth wheel plate, catwalk, tanks, exhaust stack and six wheels that roll. Overall 2.74 by 4.10 by 6.47 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the unit's footprint, the front toward +Z, the fifth wheel plate at 1.15 m over the rear axles. Only the wheels turn: the cab does not tilt, the doors are panel lines and the air lines behind the cab are modelled solid. Rigid node-transform clips: wheel-roll. No skinning. No collision or navigation data. Original CC0 geometry: no operator, shipping line, port authority or maker marks anywhere, and every livery and sign face is invented.","status":"published","url":"https://3dassets.dev/assets/ferry-terminal-and-harbour-crossing-ferry-terminal-and-943d578c","cdnUrl":"https://cdn.3dassets.dev/assets/35648/v1/model.glb","downloadUrl":"https://3dassets.dev/download/ferry-terminal-and-harbour-crossing-ferry-terminal-and-943d578c","thumbnailUrl":"https://cdn.3dassets.dev/assets/35648/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35648/v1/poster.webp","blurhash":"UJCrf:}[9t9ut7kCRjRP0LAC-BwIM{aKxuxu","category":{"slug":"vehicles","title":"Vehicles"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"animated","title":"Animated"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":26988,"triangles":716,"vertices":1565,"meshes":15,"materials":6,"textures":0,"animations":["wheel-roll"],"boundingBox":{"min":[-1.3701353597186958,-1.0728836041806744e-8,-3.2200000405311586],"max":[1.3701353597186958,4.100012638278959,3.25]},"sizeMeters":[2.74,4.1,6.47],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_materials_transmission","KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T16:41:03.607Z","updatedAt":"2026-09-11T16:41:03.761Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35648/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function LorryTractorCabFerryTerminalAndHarbourCrossing(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/35648/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35648/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35648/v1/model.glb\" alt=\"Lorry tractor cab (Ferry Terminal and Harbour Crossing)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35648/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35648/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}