{"data":{"id":"32729","slug":"fantasy-mmo-city-and-townsfolk-stone-arch-bridge-80ffa4c5","title":"City Stone Arch Bridge (Fantasy MMO City And Townsfolk)","summary":"Eight metre single span limestone bridge over the city canal, with voussoired arch ring, cambered deck and solid parapets on both sides. Hand painted fantasy MMO city and RPG game asset.","description":"Eight metre single span limestone bridge over the city canal, with voussoired arch ring, cambered deck and solid parapets on both sides. Dimensions 9.00 x 3.75 x 5.04 m (X x Y x Z). Deck centre over the origin at ground level, span running along X; metre units, +Y up, +Z front. Sized to cross the canal tiles at a right angle; it declares no ports because it lands on the quay rather than butting a module. Static geometry: no rig or animation. Hand painted palette of deep warm limestone, dark terracotta roofs, ochre render, near black walnut framing, russet oak, brass and city crimson and blue, with emissive flame and arcane crystal for the lit pieces. Procedural 1024 px base colour maps, no normal or metal roughness maps. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/fantasy-mmo-city-and-townsfolk-stone-arch-bridge-80ffa4c5","cdnUrl":"https://cdn.3dassets.dev/assets/32729/v1/model.glb","downloadUrl":"https://3dassets.dev/download/fantasy-mmo-city-and-townsfolk-stone-arch-bridge-80ffa4c5","thumbnailUrl":"https://cdn.3dassets.dev/assets/32729/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/32729/v1/poster.webp","blurhash":"U6DcH#4:00?H~W?G9ZE100%L-;IV019G%M-p","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"hand-painted","title":"Hand-painted"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":131988,"triangles":2000,"vertices":5360,"meshes":1,"materials":1,"textures":1,"animations":[],"boundingBox":{"min":[-4.5,-0.000011444441053498622,-1.770065919980468],"max":[4.5,3.7500114444410535,3.270065919980468]},"sizeMeters":[9,3.75,5.04],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"claude-opus-5","downloads":1,"publishedAt":"2026-09-08T13:00:42.808Z","updatedAt":"2026-09-08T15:01:53.061Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/32729/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CityStoneArchBridgeFantasyMMOCityAndTownsfolk(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/32729/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/32729/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/32729/v1/model.glb\" alt=\"City Stone Arch Bridge (Fantasy MMO City And Townsfolk)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/32729/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/32729/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}