{"data":{"id":"32770","slug":"fantasy-mmo-city-and-townsfolk-plaza-fountain-9b482127","title":"Plaza Fountain (Fantasy MMO City And Townsfolk)","summary":"Five metre stone plaza fountain: a low basin, a fluted central pillar with an upper bowl, six arcs of falling water and a gilded finial. Hand painted fantasy MMO city and RPG game asset.","description":"Five metre stone plaza fountain: a low basin, a fluted central pillar with an upper bowl, six arcs of falling water and a gilded finial. Dimensions 5.44 x 3.65 x 5.44 m (X x Y x Z). Footprint origin at ground level; metre units, +Y up, +Z front. The water arcs are solid geometry in the water material and do not move; a flowing jet needs a shader this kit does not ship. Static geometry: no rig or animation. Hand painted palette of deep warm limestone, dark terracotta roofs, ochre render, near black walnut framing, russet oak, brass and city crimson and blue, with emissive flame and arcane crystal for the lit pieces. Procedural 1024 px base colour maps, no normal or metal roughness maps. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/fantasy-mmo-city-and-townsfolk-plaza-fountain-9b482127","cdnUrl":"https://cdn.3dassets.dev/assets/32770/v1/model.glb","downloadUrl":"https://3dassets.dev/download/fantasy-mmo-city-and-townsfolk-plaza-fountain-9b482127","thumbnailUrl":"https://cdn.3dassets.dev/assets/32770/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/32770/v1/poster.webp","blurhash":"UAA,%n%M00M|01Rjx]of00Rj.8jZ_NozwHoJ","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"hand-painted","title":"Hand-painted"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":68340,"triangles":1044,"vertices":2597,"meshes":3,"materials":3,"textures":1,"animations":[],"boundingBox":{"min":[-2.7200000286102295,-0.00007190483731922548,-2.7200000286102295],"max":[2.7200000286102295,3.6500000953674316,2.7200000286102295]},"sizeMeters":[5.44,3.65,5.44],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"claude-opus-5","downloads":0,"publishedAt":"2026-09-08T13:00:59.868Z","updatedAt":"2026-09-08T13:01:00.020Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/32770/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PlazaFountainFantasyMMOCityAndTownsfolk(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/32770/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/32770/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/32770/v1/model.glb\" alt=\"Plaza Fountain (Fantasy MMO City And Townsfolk)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/32770/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/32770/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}