{"data":{"id":"32795","slug":"fantasy-mmo-city-and-townsfolk-giant-sewer-rat-6c583512","title":"Giant Sewer Rat (Fantasy MMO City And Townsfolk)","summary":"Giant sewer rat about a metre and a quarter nose to tail, hunched on four clawed feet with round pink lined ears, whiskers, a modelled snout and a long ringed bare tail. Rigid jointed hand painted fantasy MMO city creature, no skinning.","description":"Giant sewer rat about a metre and a quarter nose to tail, hunched on four clawed feet with round pink lined ears, whiskers, a modelled snout and a long ringed bare tail. Dimensions 0.34 x 0.49 x 1.60 m (X x Y x Z). Footprint origin at ground level; metre units, +Y up, +Z front. Named pivots: torso at (0, 0.3, 0); head at (0, 0.3, 0.34); paw-fl at (-0.11, 0.2, 0.2); paw-bl at (-0.11, 0.2, -0.2); paw-fr at (0.11, 0.2, 0.2); paw-br at (0.11, 0.2, -0.2); tail at (0, 0.3, -0.32). Rigid node transforms only, with no skeleton and no skin weighting. The head turns, the tail whips and the body sways; the whiskers, teeth and fur are static. Rigid node-transform clips idle, head-turn, tail-wag drive named nodes on their own pivots. No skinning and no skeleton. Hand painted palette of deep warm limestone, dark terracotta roofs, ochre render, near black walnut framing, russet oak, brass and city crimson and blue, with emissive flame and arcane crystal for the lit pieces. Procedural 1024 px base colour maps, no normal or metal roughness maps. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/fantasy-mmo-city-and-townsfolk-giant-sewer-rat-6c583512","cdnUrl":"https://cdn.3dassets.dev/assets/32795/v1/model.glb","downloadUrl":"https://3dassets.dev/download/fantasy-mmo-city-and-townsfolk-giant-sewer-rat-6c583512","thumbnailUrl":"https://cdn.3dassets.dev/assets/32795/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/32795/v1/poster.webp","blurhash":"U48Dz,Di00-;s;0L-:~W01S}~VIUxu~VDj01","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"hand-painted","title":"Hand-painted"},{"slug":"animated","title":"Animated"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":157840,"triangles":2830,"vertices":7254,"meshes":7,"materials":2,"textures":1,"animations":["idle","head-turn","tail-wag"],"boundingBox":{"min":[-0.17001136873651512,-2.9802322554228766e-9,-0.9406861734390259],"max":[0.17001136873651512,0.4920179529045922,0.6619999969005586]},"sizeMeters":[0.34,0.492,1.603],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"claude-opus-5","downloads":2,"publishedAt":"2026-09-08T13:01:11.421Z","updatedAt":"2026-09-08T16:15:48.009Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\nimport { AnimationMixer } from 'three'\n\nlet mixer\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/32795/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n  mixer = new AnimationMixer(gltf.scene)\n  mixer.clipAction(gltf.animations[0]).play()\n})\n\n// Call from your render loop; deltaSeconds is time since the previous frame.\nfunction updateAssetAnimation(deltaSeconds) {\n  mixer?.update(deltaSeconds)\n}","r3f":"import { useGLTF, useAnimations } from '@react-three/drei'\nimport { useEffect } from 'react'\n\nexport function GiantSewerRatFantasyMMOCityAndTownsfolk(props) {\n  const { scene, animations } = useGLTF('https://cdn.3dassets.dev/assets/32795/v1/model.glb')\n  const { actions, names } = useAnimations(animations, scene)\n  useEffect(() => {\n    const action = actions[names[0]]\n    action?.reset().play()\n    return () => { action?.stop() }\n  }, [actions, names])\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/32795/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/32795/v1/model.glb\" alt=\"Giant Sewer Rat (Fantasy MMO City And Townsfolk)\" camera-controls auto-rotate autoplay></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/32795/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.\n# Clips arrive as actions; play them from the Dope Sheet > Action Editor.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)\nvar player := model.find_child(\"AnimationPlayer\", true, false) as AnimationPlayer\nplayer.play(player.get_animation_list()[0])","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/32795/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);\n// Clips import as legacy AnimationClips on the root; GetComponent<Animation>().Play() starts the first."}}}