{"data":{"id":"32256","slug":"fantasy-cartographers-map-printing-guild-paper-soaking-409a5a03","title":"Paper Soaking Trough (Fantasy Cartographers Map Printing Guild)","summary":"Open copper paper trough with modeled bottom, inner wall thickness and inset still-water surface on timber trestles.","description":"Open copper paper trough with modeled bottom, inner wall thickness and inset still-water surface on timber trestles. Dimensions 1.06 × 0.64 × 0.62 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original fantasy cartography. Static mechanisms and magic props; no GIS, surveying or calibration simulation. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/fantasy-cartographers-map-printing-guild-paper-soaking-409a5a03","cdnUrl":"https://cdn.3dassets.dev/assets/32256/v1/model.glb","downloadUrl":"https://3dassets.dev/download/fantasy-cartographers-map-printing-guild-paper-soaking-409a5a03","thumbnailUrl":"https://cdn.3dassets.dev/assets/32256/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/32256/v1/poster.webp","blurhash":"UPELm9xtE2t6~UxtRjWC9bt6ofR*D*fkNHRk","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":44644,"triangles":2400,"vertices":1711,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-0.5299999713897705,0.000014950130337754164,-0.3100063921523588],"max":[0.5299999713897705,0.6400071538892231,0.3100063921523588]},"sizeMeters":[1.06,0.64,0.62],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:54:21.323Z","updatedAt":"2026-09-08T10:54:21.424Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/32256/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function PaperSoakingTroughFantasyCartographersMapPrintingGuild(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/32256/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/32256/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/32256/v1/model.glb\" alt=\"Paper Soaking Trough (Fantasy Cartographers Map Printing Guild)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/32256/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/32256/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}