{"data":{"id":"29431","slug":"fantasy-bathhouse-and-thermal-sanctuary-fantasy-bathho-3372f707","title":"Columned Corner Bay (Fantasy Bathhouse and Thermal Sanctuary)","summary":"L-shaped corner arcade with perpendicular sheltered returns.","description":"L-shaped corner arcade with perpendicular sheltered returns. Original fantasy design, metres, Y up, Z forward, ground-contact origin. Static geometry; water, heat and mechanisms are not simulated.","status":"published","url":"https://3dassets.dev/assets/fantasy-bathhouse-and-thermal-sanctuary-fantasy-bathho-3372f707","cdnUrl":"https://cdn.3dassets.dev/assets/29431/v1/model.glb","downloadUrl":"https://3dassets.dev/download/fantasy-bathhouse-and-thermal-sanctuary-fantasy-bathho-3372f707","thumbnailUrl":"https://cdn.3dassets.dev/assets/29431/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/29431/v1/poster.webp","blurhash":"U5DA3|.800x[3pkC?Foz00Myo~RjL%M{?]xv","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":256396,"triangles":7680,"vertices":12943,"meshes":3,"materials":3,"textures":0,"animations":[],"boundingBox":{"min":[-1.800000011920929,1.3411045607369942e-9,-3.25],"max":[2.099999964237213,4.059989308679341,0.6499999761581421]},"sizeMeters":[3.9,4.06,3.9],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T04:17:12.281Z","updatedAt":"2026-09-08T04:17:12.373Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/29431/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ColumnedCornerBayFantasyBathhouseAndThermalSanctuary(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/29431/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/29431/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/29431/v1/model.glb\" alt=\"Columned Corner Bay (Fantasy Bathhouse and Thermal Sanctuary)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/29431/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/29431/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}