{"data":{"id":"22186","slug":"extraction-routes-and-objectives-cargo-extraction-pad-7dbaea03","title":"Cargo Extraction Pad (Extraction Routes and Objectives)","summary":"Cargo Extraction Pad assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.","description":"Cargo Extraction Pad assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.","status":"published","url":"https://3dassets.dev/assets/extraction-routes-and-objectives-cargo-extraction-pad-7dbaea03","cdnUrl":"https://cdn.3dassets.dev/assets/22186/v1/model.glb","downloadUrl":"https://3dassets.dev/download/extraction-routes-and-objectives-cargo-extraction-pad-7dbaea03","thumbnailUrl":"https://cdn.3dassets.dev/assets/22186/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/22186/v1/poster.webp","blurhash":"U4Aw0R0000=_qvE2K4=x00_3%#xa*I^%Mx0z","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"post-apocalyptic","title":"Post-apocalyptic"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":95364,"triangles":4764,"vertices":3903,"meshes":21,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-1.63749824733716,-0.000023727639644421927,-1.6725070921339398],"max":[1.2599981716801465,1.980004072189331,1.119999997317791]},"sizeMeters":[2.897,1.98,2.793],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T17:35:21.991Z","updatedAt":"2026-09-07T21:20:49.245Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/22186/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CargoExtractionPadExtractionRoutesAndObjectives(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/22186/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/22186/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/22186/v1/model.glb\" alt=\"Cargo Extraction Pad (Extraction Routes and Objectives)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/22186/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/22186/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}