{"data":{"id":"35793","slug":"escape-room-and-puzzle-venue-map-and-pin-board-d6dbe24d","title":"Map and Pin Board (Escape Room and Puzzle Venue)","summary":"A 980 by 740 mm walnut framed board with an abstract chart on it: blocks of land, two plotted routes in red and four brass map pins. The chart is deliberately abstract, never a real coastline or a readable label, so it suits any theme. Static geometry.","description":"A 980 by 740 mm walnut framed board with an abstract chart on it: blocks of land, two plotted routes in red and four brass map pins. The chart is deliberately abstract, never a real coastline or a readable label, so it suits any theme. Static geometry. Metre units, +Y up, the player or operator side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/escape-room-and-puzzle-venue-map-and-pin-board-d6dbe24d","cdnUrl":"https://cdn.3dassets.dev/assets/35793/v1/model.glb","downloadUrl":"https://3dassets.dev/download/escape-room-and-puzzle-venue-map-and-pin-board-d6dbe24d","thumbnailUrl":"https://cdn.3dassets.dev/assets/35793/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35793/v1/poster.webp","blurhash":"UFEyYxoz00r]x[-;V]9G00n+_MNZw|enR*Xl","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":37508,"triangles":816,"vertices":1752,"meshes":5,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.49000000953674316,-0.000008547615662213293,-0.0004909208056100324],"max":[0.49000000953674316,0.7400085571524053,0.0800061325605471]},"sizeMeters":[0.98,0.74,0.08],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T17:52:45.596Z","updatedAt":"2026-09-11T17:52:45.713Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35793/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function MapAndPinBoardEscapeRoomAndPuzzleVenue(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35793/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35793/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35793/v1/model.glb\" alt=\"Map and Pin Board (Escape Room and Puzzle Venue)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35793/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35793/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}