{"data":{"id":"7432","slug":"equestrian-yard-and-stables-training-cone-cd59cdcd","title":"Training Cone (Equestrian Yard and Stables)","summary":"Orange training cone with a white reflective band.","description":"Orange training cone 0.43 m tall on a square base with a white band. Dimensions 0.30 x 0.40 x 0.30 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Yard low-poly palette of flat muted colours, no textures. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/equestrian-yard-and-stables-training-cone-cd59cdcd","cdnUrl":"https://cdn.3dassets.dev/assets/7432/v1/model.glb","downloadUrl":"https://3dassets.dev/download/equestrian-yard-and-stables-training-cone-cd59cdcd","thumbnailUrl":"https://cdn.3dassets.dev/assets/7432/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/7432/v1/poster.webp","blurhash":"U8EeVp%100ax04NH=rn$0}xZ=_Ip}+oe%gxa","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"exterior","title":"Exterior"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":5804,"triangles":84,"vertices":252,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.1499923726076915,0,-0.1499923726076915],"max":[0.1499923726076915,0.4000000059604645,0.1499923726076915]},"sizeMeters":[0.3,0.4,0.3],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-06T12:48:52.937Z","updatedAt":"2026-09-06T12:48:53.853Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/7432/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function TrainingConeEquestrianYardAndStables(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/7432/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/7432/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/7432/v1/model.glb\" alt=\"Training Cone (Equestrian Yard and Stables)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/7432/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/7432/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}