{"data":{"id":"7364","slug":"equestrian-yard-and-stables-horse-standing-50644644","title":"Riding Horse Standing (Bay) (Equestrian Yard and Stables)","summary":"Riding horse standing square with all four hooves on the ground and the head carried level, about 1.62 m at the withers.","description":"Riding horse standing square with all four hooves on the ground and the head carried level, about 1.62 m at the withers. Dimensions 0.47 x 2.17 x 2.89 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Yard low-poly palette of flat muted colours, no textures. Static posed figure; no rig or animation. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/equestrian-yard-and-stables-horse-standing-50644644","cdnUrl":"https://cdn.3dassets.dev/assets/7364/v1/model.glb","downloadUrl":"https://3dassets.dev/download/equestrian-yard-and-stables-horse-standing-50644644","thumbnailUrl":"https://cdn.3dassets.dev/assets/7364/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/7364/v1/poster.webp","blurhash":"U496~;Ri00%1=?oyX9$%00bc~BRQ0.IV$eSi","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":116392,"triangles":2356,"vertices":7068,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.23445610948109114,0.0000601648578573144,-1.4431805610656738],"max":[0.23445610948109114,2.172179500827249,1.4431805610656738]},"sizeMeters":[0.469,2.172,2.886],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-06T12:48:32.573Z","updatedAt":"2026-09-06T12:48:33.249Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/7364/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function RidingHorseStandingBayEquestrianYardAndStables(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/7364/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/7364/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/7364/v1/model.glb\" alt=\"Riding Horse Standing (Bay) (Equestrian Yard and Stables)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/7364/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/7364/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}