{"data":{"id":"23769","slug":"equestrian-yard-and-stables-donkey-standing-05bb4b98","title":"Donkey Standing (Bay) (Horse Stables and Equestrian Yard)","summary":"Donkey standing square with all four hooves on the ground and the head carried level, about 1.18 m at the withers.","description":"Donkey standing square with all four hooves on the ground and the head carried level, about 1.18 m at the withers. Dimensions 0.40 x 1.67 x 1.98 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Yard low-poly palette of flat muted colours, no textures. Static posed figure; no rig or animation. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/equestrian-yard-and-stables-donkey-standing-05bb4b98","cdnUrl":"https://cdn.3dassets.dev/assets/23769/v1/model.glb","downloadUrl":"https://3dassets.dev/download/equestrian-yard-and-stables-donkey-standing-05bb4b98","thumbnailUrl":"https://cdn.3dassets.dev/assets/23769/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/23769/v1/poster.webp","blurhash":"U49sq}V=00tRrptQS$j000R:~AWA5tIU=?oy","category":{"slug":"animals","title":"Animals"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"low-poly","title":"Low Poly"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":111880,"triangles":2262,"vertices":6786,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.1996174541366516,-0.000011238330531071483,-0.9883940815925598],"max":[0.1996174541366516,1.6712159299725313,0.9883940815925598]},"sizeMeters":[0.399,1.671,1.977],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T20:14:43.407Z","updatedAt":"2026-09-07T21:19:57.698Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/23769/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DonkeyStandingBayHorseStablesAndEquestrianYard(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/23769/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/23769/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/23769/v1/model.glb\" alt=\"Donkey Standing (Bay) (Horse Stables and Equestrian Yard)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/23769/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/23769/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}