{"data":{"id":"30416","slug":"enchanted-harp-garden-and-music-sanctuary-chime-arch-8f3b9687","title":"Chime Arch (Enchanted Harp Garden and Music Sanctuary)","summary":"Stone-and-bronze chime arch with curved upper rail, nine graduated hollow bronze tubes, retaining collars and individual suspension cords; static.","description":"Stone-and-bronze chime arch with curved upper rail, nine graduated hollow bronze tubes, retaining collars and individual suspension cords; static. Dimensions 2.14 × 3.10 × 0.34 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Original fantasy music garden in pale limestone, cherry wood, patinated bronze and teal cloth. Static strings, water and mechanisms; no audio synthesis or operational tuning claim. Static geometry; no rig, animation, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/enchanted-harp-garden-and-music-sanctuary-chime-arch-8f3b9687","cdnUrl":"https://cdn.3dassets.dev/assets/30416/v1/model.glb","downloadUrl":"https://3dassets.dev/download/enchanted-harp-garden-and-music-sanctuary-chime-arch-8f3b9687","thumbnailUrl":"https://cdn.3dassets.dev/assets/30416/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/30416/v1/poster.webp","blurhash":"U4A^UT_300Dj9@xtie9G01D%%2?a-;~q-:00","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"stylized","title":"Stylized"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":269408,"triangles":14736,"vertices":11088,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-1.070013275551622,0,-0.17003387554551835],"max":[1.070013275551622,3.0999999046325684,0.17003387554551835]},"sizeMeters":[2.14,3.1,0.34],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"GPT-6","downloads":0,"publishedAt":"2026-09-08T10:37:52.696Z","updatedAt":"2026-09-08T10:37:52.797Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/30416/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ChimeArchEnchantedHarpGardenAndMusicSanctuary(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/30416/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/30416/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/30416/v1/model.glb\" alt=\"Chime Arch (Enchanted Harp Garden and Music Sanctuary)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/30416/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/30416/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}