{"data":{"id":"28598","slug":"dwarven-runeforge-dungeon-dwarven-runeforge-dungeon-cr-6ea51b39","title":"Crucible ring stand (Dwarven Runeforge Dungeon)","summary":"Crucible ring stand in basalt, copper and amber for a dwarven forge dungeon.","description":"Four-foot ring stand with open centre and diagonal bracing. Metres, +Y up, +Z forward, base-centred origin. Original stylized premium geometry with bevelled edges and modelled fittings. Static geometry; no simulation, collision or navmesh.","status":"published","url":"https://3dassets.dev/assets/dwarven-runeforge-dungeon-dwarven-runeforge-dungeon-cr-6ea51b39","cdnUrl":"https://cdn.3dassets.dev/assets/28598/v1/model.glb","downloadUrl":"https://3dassets.dev/download/dwarven-runeforge-dungeon-dwarven-runeforge-dungeon-cr-6ea51b39","thumbnailUrl":"https://cdn.3dassets.dev/assets/28598/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/28598/v1/poster.webp","blurhash":"U67dnDkX4:xVK-WYnhodIqoJxXNK-OoexCay","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":25924,"triangles":1016,"vertices":1104,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.6399999856948853,0.000003503481782352047,-0.6399999856948853],"max":[0.6399999856948853,1.0499964607554308,0.6399999856948853]},"sizeMeters":[1.28,1.05,1.28],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-08T03:56:25.375Z","updatedAt":"2026-09-08T03:56:25.493Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/28598/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CrucibleRingStandDwarvenRuneforgeDungeon(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/28598/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/28598/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/28598/v1/model.glb\" alt=\"Crucible ring stand (Dwarven Runeforge Dungeon)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/28598/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/28598/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}