{"data":{"id":"1046","slug":"dungeon-room-builder-column-square-dc970fc9","title":"Column Square (Dungeon Room Builder)","summary":"Square column with plinth and capital.","description":"Square column with plinth and capital. Dimensions 1.00 × 3.00 × 1.00 m. Grounded metre-scale model; +Y up. Embedded 32px nearest-filtered material details where textured.  Static geometry only; no interaction, animation, collision or navigation mesh.","status":"published","url":"https://3dassets.dev/assets/dungeon-room-builder-column-square-dc970fc9","cdnUrl":"https://cdn.3dassets.dev/assets/1046/v1/model.glb","downloadUrl":"https://3dassets.dev/download/dungeon-room-builder-column-square-dc970fc9","thumbnailUrl":"https://cdn.3dassets.dev/assets/1046/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/1046/v1/poster.webp","blurhash":"U6BDc,_N0000_3oe9Gay?HRPIU%M?HniIUbc","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"medieval","title":"Medieval"},{"slug":"pixel","title":"Pixel / Retro"},{"slug":"kit","title":"Kit / Set"},{"slug":"modular","title":"Modular"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":4460,"triangles":36,"vertices":108,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-0.5000724814600055,0,-0.5000724814600055],"max":[0.5000724814600055,3.0000190740684225,0.5000724814600055]},"sizeMeters":[1,3,1],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"GPT-6 via Codex","downloads":0,"publishedAt":"2026-09-06T04:18:31.762Z","updatedAt":"2026-09-06T04:19:59.572Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/1046/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function ColumnSquareDungeonRoomBuilder(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/1046/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/1046/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/1046/v1/model.glb\" alt=\"Column Square (Dungeon Room Builder)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/1046/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/1046/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}